AI Insights · Timothy · October 2024
Top 5 Idle RPG Apps on Android in the Netherlands Q3 2024
The top-performing Idle RPG games in the Netherlands for Q3 2024 showcased diverse trends in downloads, revenue, and active users, with some apps experiencing notable growth while others faced declines.
During the third quarter of 2024, the Idle RPG category on the Android platform in the Netherlands saw dynamic performances from the top five apps. Here's a closer look at how each app fared:
Legend of Mushroom from Joy Nice Games showed a varied trajectory in weekly revenue, peaking at approximately $15.3K in late July before settling around $7.9K at the end of September. Downloads started strong at over 790 but gradually declined to just over 260 by the quarter's end. Despite this, weekly active users remained robust, growing from 10.8K to 12.6K over the three months.
Slime Castle — Idle TD Game by Azur Interactive Games Limited experienced a resurgence in September, with revenue climbing to $2.2K by the end of the month. Initial downloads were high at 1.5K but fell to around 632. Active users also saw a rebound, increasing from 1.9K to 1.6K through the quarter.
Super Snail by Qcplay Limited saw a steady revenue stream, peaking at $1.4K in late July. However, downloads decreased significantly from 851 to 186. Active users followed a similar pattern, decreasing from 527 to 371 by September's close.
Dinosaur Universe from Supercent, Inc. showed promising growth in active users, jumping from 641 to over 1.9K by the end of September. Revenue was modest, peaking at $202, while downloads saw a decrease from 1.1K to 501.
The Seven Deadly Sins: Idle by Netmarble generated a strong start with revenue reaching $7.8K in mid-August before declining to $1.9K. Downloads were initially high at 1.3K, eventually falling to 593. Active users fluctuated, ending the quarter at around 1.2K.
These insights are powered by Sensor Tower, where more in-depth analytics can be explored. Each app's performance highlights the dynamic nature of the mobile gaming market, with varying trends across different metrics.